Building Thom – Level 4

The episode isn’t out yet at the time of writing, but our characters in Plus 5 to Hit’s Rime of the Frostmaiden campaign recently achieved level 4 after killing a notorious serial killer, right before being immediately thrust into another combat against some Ice Mephits he had summoned. You all know what that means: time…

How I run a D&D game, Part 2: House Rules

Most home D&D games have at least one house rule, a rule that’s not present or contradicts a rule in the official rulebooks. I’m hardly different there, although most of mine have arisen from a relative lack of familiarity with 5th Edition’s rules compared to previous ones. A situation will arise, and I will think…

How I run a D&D game, Part 1: Character Creation

Take a random sampling of D&D games, and I guarantee you that you’ll find a difference in every one of them. Some combination of house rules and preferred methods to do certain things will make every single one of them unique. In this little series, I’m going to explore my preferred options for running a…

What D&D Subclasses do you really want to try?

I challenged myself to choose a D&D Subclass for each of the game’s 13 base classes that I would really like to play and have not yet done. I invite you guys to do the same! Here’s my results. Artificer – ArtilleristHonorable Mention – Armorer Note that this choice excludes Battlesmith because I’ve played one…

Building Thom – Level 3

So at the time of writing, our most recent recording of Plus 5 to Hit saw us advancing to level 3 after completing a sidequest that ended up being a bit more challenging than any of us expected. But you all know what that means for us here at YQLIF: It’s time to talk about…

Building Thom

I don’t believe I’ve ever talked about this before on this blog, but I’m actually part of a D&D podcast called +5 to Hit. I was invited to join midway through the previous campaign, and we recently finished that up and have begun a new chapter that involves us playing through the relatively new Rime…